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Work

Product systems, game systems, fashion, and brand: what each project was, what I did, and what came of it.

Showing 15 projects

  1. Three PikMe phone screens lying on dark sand: vote, compete and leaderboard

    PikMe

    Head of Product & Game Strategist2024

    Content creation as a skill-based game: everyday creators monetize instantly, without followers, algorithms, or influence.

    • Led the product from discovery to live beta: vision, game strategy, roadmap, research, the design system, and end-to-end UI/UX.
    • 100 user interviews and 3 testing rounds found the real user, the passionate amateur, and the product launched live.
    • Product
    • Game strategy
    • 0-to-1
  2. Gacha Lab: the money across the top and a million players as a packed field of dots below

    Gacha Lab

    Economy design, interface, and build2026

    A gacha economy simulator: play a season across a million pretend players, and watch what a rule change does to the money and to the players who never pay.

    • Designed the economy and built the tool around it: the model, the interface, the motion, and the published site.
    • 9 real banners from the games’ own published rates, every rule checked against the exact maths.
    • Economy design
    • Simulation
    • Design engineering
  3. The VALORANT store with the Warden Launch collection featured, a gift button beside its price

    VALORANT gifting + monetary systems

    Economy designer: product concept, research, UX, UI, testing2023

    VALORANT had no gifting, so players sent gift-card codes instead. I designed gifting into the store, from the game’s own design system.

    • Designed gifting into the store players already arrive at, keeping the shop’s logic and the economy intact.
    • Tested with 5 players: all found it intuitive, and each of the 4 issues they raised got a fix.
    • Game economy
    • Monetization
    • Product concept
  4. Three phones rendered in Blender, the same reward card dressed in three operators' themes: a teal sportsbook, a purple casino and an orange sweeps app

    Spin Pass

    Product & Motion Designer2026

    A 26-second brand spot for Spin Pass: one reward track that every game in an operator’s lobby feeds.

    • Directed the story and the motion: the product’s core idea told in one scene, from providers to player.
    • Five 3D shots built in Blender, cut to an original 120 BPM score, every key hit landing on the beat.
    • Motion design
    • 3D
    • Product
  5. Alexander McQueen women's AW23 collection landing page

    Alexander McQueen

    Contract Web Designer, AW23 campaign website2023

    The AW23 main-line campaign on the web: cinematic, restrained, and built around the photography.

    • Took the editorial AW23 campaign to the web: full-bleed photography, intentional white space, and a layout built around the shots.
    • Met WCAG 2.1, and stress-tested with the dev team for a global launch, including regions with limited bandwidth.
    • Fashion
    • Web design
    • Accessibility
  6. Tom Ford Beauty Private Blend fragrance landing page

    Tom Ford Beauty

    Contract Brand Designer2023

    Contract brand design for Tom Ford Beauty: one visual language across the division’s digital and print pieces.

    • Brand design across the beauty division’s digital and print pieces: one tone, one palette, one set of rules.
    • The campaign system ran 245% over KPI and 320% above its CTA target.
    • Fashion
    • Brand design
    • Accessibility
  7. La Mer brand image

    La Mer

    Brand Image Consultant, Nordstrom Southern California

    A cross-channel brand experience for La Mer, embedded in Nordstrom’s stores.

    • Embedded in Nordstrom’s Southern California stores, training teams on the line, the science, and the story.
    • Sales up 50% and brand loyalty up 20%.
    • Luxury
    • Brand experience
    • Cross-channel
  8. The Alexander McQueen website in French, with a link to McQ at the top

    McQ

    Contract Brand Designer, Alexander McQueen (McQ)2015

    McQ’s Autumn campaign for France: a regional system that keeps the rock-inspired line sharp as the house elevates it.

    • A regional brand system for France: typography, colour, logo placement, and the rules for using them.
    • Held across web, email, in-store, and print, with the main line’s refinement and McQ’s edge both intact.
    • Fashion
    • Brand design
    • Regional guidelines
  9. Redesigned Nomie game: choose a question, Baptiste's turn

    Nomie

    Team lead and lead designer2024

    A classroom game redesigned for accessibility and engagement: contrast, Bionic reading, and multiplayer flows.

    • Led the team and the redesign of “Guess the Answer”, from heuristic evaluation to delivery on Nomie’s platform.
    • Contrast raised to meet WCAG 2.0 with Bionic reading for ADHD and dyslexia, and engagement up 30%.
    • Product design
    • Game UX
    • Team lead
  10. Queue Up home: current battle passes with progress rings

    Queue Up

    Conception, research, UX, UI, testing2023

    No battle pass tracker existed, so players kept makeshift notes. Queue Up follows the pass, the goal, and the dailies.

    • Designed the MVP’s red routes: add a pass, set a goal, track it, check the dailies.
    • Two rounds of usability testing, with participants from Discord and Reddit, and a WCAG-compliant interface.
    • Progression
    • Mobile
    • Product concept
  11. MARTECH home page: Intelligent Security and Defense Technologies

    MARTECH

    Lead UX/UI Designer & Project Manager2025

    A new brand and website for MARTECH, a security and defense technology provider serving governments and business.

    • Led a team of three as the client’s main point of contact: brand direction, UX/UI, and the build.
    • Cold inbound outreach up 28% after launch.
    • Web
    • Rebrand
    • Team lead
  12. The 4C mark: a stylized eye inside the C

    4Cx

    Freelance logo designer2025

    A new logo for 4C, a sports betting platform, ahead of its 4Cx launch: foresight, symbolism, and a stylized eye.

    • 16 hand-sketched concepts, refined with the client into a stylized eye built into the 4C letterforms.
    • Delivered as wordmark, icon, and stacked lockup, for a platform with $1B+ in matched volume.
    • Logo
    • Sports betting
  13. AiR HUB logo lockups: a node network above the wordmark

    AiR HUB at UNLV

    Freelance logo designer2025

    The identity for UNLV’s research lab on AI and the gambling industry: modern, understated, and credible.

    • 22 sketched directions, refined into a wordmark whose emphasized “I” quietly sets “AI” apart.
    • Delivered as wordmark and icon, in light and dark, colour, grayscale, and black and white.
    • Logo
    • Research lab identity
  14. Three states of a circular minimap: dawn, day, and dusk

    Palia day/night minimap

    2024

    Palia’s minimap, compass, and day-night cycle merged into one element that shows the hour at a glance.

    • Merged the minimap, the compass, and the day-night cycle into one element.
    • The map shows the hour: easier orientation, and quicker planning for time-sensitive tasks.
    • Game UI
    • Information design
  15. My Netflix

    Conception, research, UX, UI2023

    “My List” redesigned into one hub across mobile and desktop, with quicker access to what you were watching.

    • Redesigned “My List” into one hub across mobile and desktop, with quicker access to what you were watching.
    • Kept Netflix’s own brand language throughout: responsive carousels, a flexible filter system, and a fluid grid.
    • Responsive
    • Product concept